I received my Ph.D. in Electrical and Computer Engineering at the University of Windsor in 2012. I worked in the Advanced Control Systems Laboratory, researching 3D and multi-camera computer vision, under the supervision of Dr. Xiang Chen.
I am an open source software developer. I have worked on Visual, a 3D graphics module for Python with a friendly API, and Thousand Parsec, a framework for turn-based space empire building games, and contributed to a number of other large projects. I also maintain several smaller projects.
My other interests include science in general, space exploration, mathematics, logic, philosophy, epistemology, surrealism, nature, film, various forms of electronic and other music (techno, house, chillout, trip hop, hip hop, rock, funk, classical), ancient history, science fiction, wordplay, Shakespeare, beer, hardware hacking, and information freedom.